Starts of with synths, atmospheric and non-diegetic sounds of police sirens and a sound bridge
between two shots. Piercing crescendo in synths at around 0.17 seconds then stops at the end of
act 1 to emphasise what is said. Act 2 begins with regular drum loop for around 20 seconds, then
synths and electronic piano enters the piece as tension within the plot builds. Lyrics and ambient
singing is introduced around the 1 minute mark and the drop in the instrumental, introducing a stronger
bass line featuring bass and lead guitar, a snare and bass drum beat and an increase in the volume of
the singing. The song name for the montage is Nerves Junior - Luciferin and although not similar to
what we imaged our trailer to have the use of the music against speech is an important lesson in
volume and sound effects.
Redemption
No music is introduced until the end of the introductory act where Jason Statham gets
Redemption
No music is introduced until the end of the introductory act where Jason Statham gets
beaten up. As with Welcome to The Punch, the music changes are syncopated and aligned
with changes in shot and introduction of production companies/actors names. At 0.15 seconds
a bass guitar along with the bass line of a clock ticking accompanies the next 30 seconds until
a more synths are introduced and emphasised during the fight scenes where an increase in
volume and bass of the synths is shown. An orchestral track along with a more rock drum beat
then follows during the montage, which then introduces ambient and foreign lyrics which can be
associated with the narrative. Connotations of love and redemption are shown through the images
on screen which compliment the music. The non-diegetic sound and soundtrack are then
manipulated, showing a build to the climactical final shot.
Dark Knight Rises
A more instrumental, natural backing track begins the Dark Knight Rises trailer, violins
Dark Knight Rises
A more instrumental, natural backing track begins the Dark Knight Rises trailer, violins
and a piano accompany eerie sound bridges which is reflected within the pictures shown
in the trailer. There is also a quiet feedback type noise which is played throughout the first
50 seconds, however due to the trailers movement away from the traditional conventions of form,
the sync from shot to shot and act to act is not replicated as in the previous films. The 1.08 mark
shows the first drop in the music, heightening the sound of the strings and increasing the volume
of the baseline with 1.22 introducing the first synths within the music. Classical, orchestral singing
is then introduced, highlighting the start of the montage. The final shot again cues a stop in the
music, suggesting that as with these three trailers, our work should replicate this trope.
JL
JL
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